BUG//BLASTER

MULTIPLAYER COOPERATIVE DUEL

Space Worms are invading your head-to-head battle arena! Hit it to split it. But don't get blasted and don't let it touch you. Powerups might help your cause.

PLAYER 1 · BOTTOM AD move
SPACE fire up
PLAYER 2 · TOP move
ENTER fire down

Firing builds weapon heat — don't melt it down. Unlabeled pickups are a gamble: boons (flame, grenade, rapid-shot, laser, ice, shield) help you; banes (reverso, invader, reshell, acid rain, misfire) don't.

#PILOTSCORELEVEL
Loading scores…

WAITING FOR SECOND PILOT

For a real two-device game, open this page on both devices and connect them through the local peer/signalling service. This prototype also lets you start a simulated second player locally.

BUG-42

Player 1 ready. Waiting…

The networking layer is intentionally isolated in PeerLink below, so a WebRTC/WebSocket signalling endpoint can be dropped in without changing the game engine.

LEVEL COMPLETE

PLAYER 1
0
PLAYER 2
0

P1 000000 · ♥♥♥
LEVEL 1
♥♥♥ · 000000 P2